The Information Merchant was dead. But his computers weren’t. They ran with quicksilver efficiency. And when the final check-in deadline passed with no contact from their master, the computers shifted operations.
The Information Merchant had been an honest man as far as spies went. He’d found information and he’d handed it over for the agreed price. He’d never held anyone to ransom, never used what he’d discovered for blackmail. It was bad for business.
However, he knew that not everyone was like him. So he’d made contingency plans—he saw no reason to maintain the faith with anyone who would kill him. Five seconds after the final deadline, his computers sent comprehensive details of his last employer—the Human Alliance—the information he’d found, and the plans of his associates to the Council.
But the computers didn’t stop there. The Merchant had decided to leave a mark on the world. A second set of data, this one limited to the details of the other plans he’d managed to unearth, was sent to media stations in the affected areas, the information routed through servers around the world to confuse the trail.
Only after those tasks were complete did the computers begin the total erasure of their files. Ten minutes later, the Information Merchant truly was dead.